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Flyaway Bebop 2 + Skycontroller v1

Questions and answers about Bebop, Bebop 2 and the Parrot Skycontroller.
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Flyaway Bebop 2 + Skycontroller v1

Post by garcj132 » 26 Jun 2018, 07:47

Hi Folks,

It is just pressing "take off" button on SC, Bebop 2 goes lateral to the right at 1'5 meters high, util it hits on an obstacle.

Any idea on how to solve this?

Both devices are updated and calibrated before each fly, and this behavior is repeated over and over.

Support team told me to hold on button for 12 seconds on bebop 2, I haven't tried yet. Does anyone experienced the same?

Kind Regards

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Re: Flyaway Bebop 2 + Skycontroller v1

Post by AR.Tommy » 26 Jun 2018, 17:09


did you test it indoors? If it does not hold the position it is very likely that it "sees" its own shadow and try to hold on it. (but the shadow is moving with the Bebop and so on..)

Test it again in good lighting conditions where the bottom camera can not see its own shadow on the ground and you will see everything is fine.

Sweet and delicious apps for your drones.

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